Snack Attack
This is my 2D Shooter assignment that I have named 'Snack Attack'.
As game design and production are new to me and as my background is art, the main modifications I have made are to the graphics for the game.
Main modifications were to the art for:
• the player and player death animation
• various enemies
• and environment -
to fit a food theme where you defend yourself from attacking snacks using a sauce bottle in an environment that is a restaurant table.
Minor modifications were made to game play by:
• making all enemies of type follow and shoot
• increasing required number of enemies to defeat from 3 to 5 on the final screen
Created by Rory Baxter as an assignment for Michigan State's Game Design and Development 2D Shooter Module
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